(Optionial) Possible Optinal Functions that could be added.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • (Optionial) Possible Optinal Functions that could be added.

    I think theses could be added (Based on another core) and possibly added to the Optional Config

    Source Code

    1. #
    2. # SkipCinematics
    3. # Description: Disable cinematic intro at first login after character creation.
    4. # Prevents buggy intros in case of custom start location coordinates.
    5. # Default: 0 - (Show intro for each new character)
    6. # 1 - (Show intro only for first character of selected race)
    7. # 2 - (Disable intro for all classes)
    8. SkipCinematics = 0





    Source Code: Allows duel spec to be obtained at Certain levels.

    1. #
    2. # MinDualSpecLevel
    3. # Description: Level requirement for Dual Talent Specialization
    4. # Default: 30
    5. MinDualSpecLevel = 30

    Source Code

    1. #
    2. # InstantLogout
    3. # Description: Required security level for instantly logging out everywhere.
    4. # Does not work while in combat, dueling or falling.
    5. # Default: 1 - (Enabled, Mods/GMs/Admins)
    6. # 0 - (Enabled, Everyone)
    7. # 2 - (Enabled, GMs/Admins)
    8. # 3 - (Enabled, Admins)
    9. # 4 - (Disabled)
    10. InstantLogout = 1

    Source Code

    1. #
    2. # Corpse.Decay.NORMAL
    3. # Corpse.Decay.RARE
    4. # Corpse.Decay.ELITE
    5. # Corpse.Decay.RAREELITE
    6. # Corpse.Decay.WORLDBOSS
    7. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
    8. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
    9. # 300 - (5 Minutes, Corpse.Decay.RARE)
    10. # 300 - (5 Minutes, Corpse.Decay.ELITE)
    11. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
    12. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
    13. Corpse.Decay.NORMAL = 60
    14. Corpse.Decay.RARE = 300
    15. Corpse.Decay.ELITE = 300
    16. Corpse.Decay.RAREELITE = 300
    17. Corpse.Decay.WORLDBOSS = 3600
    Display All

    Source Code

    1. ##################################################################################################
    2. # GAME MASTER SETTINGS
    3. #
    4. # GM.LoginState
    5. # Description: GM mode at login.
    6. # Default: 2 - (Last save state)
    7. # 0 - (Disable)
    8. # 1 - (Enable)
    9. GM.LoginState = 2
    10. #
    11. # GM.Visible
    12. # Description: GM visibility at login.
    13. # Default: 2 - (Last save state)
    14. # 0 - (Invisible)
    15. # 1 - (Visible)
    16. GM.Visible = 2
    17. #
    18. # GM.Chat
    19. # Description: GM chat mode at login.
    20. # Default: 2 - (Last save state)
    21. # 0 - (Disable)
    22. # 1 - (Enable)
    23. GM.Chat = 2
    24. #
    25. # GM.WhisperingTo
    26. # Description: Is GM accepting whispers from player by default or not.
    27. # Default: 2 - (Last save state)
    28. # 0 - (Disable)
    29. # 1 - (Enable)
    30. GM.WhisperingTo = 2
    31. #
    32. # GM.InGMList.Level
    33. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
    34. # Default: 3 - (Anyone)
    35. # 0 - (Only players)
    36. # 1 - (Only moderators)
    37. # 2 - (Only gamemasters)
    38. GM.InGMList.Level = 3
    39. #
    40. # GM.InWhoList.Level
    41. # Description: Max GM level showed in who list (if visible).
    42. # Default: 3 - (Anyone)
    43. # 0 - (Only players)
    44. # 1 - (Only moderators)
    45. # 2 - (Only gamemasters)
    46. GM.InWhoList.Level = 3
    47. #
    48. # GM.LogTrade
    49. # Description: Include GM trade and trade slot enchanting operations in GM log.
    50. # Default: 1 - (Enabled)
    51. # 0 - (Disabled)
    52. GM.LogTrade = 1
    53. #
    54. # GM.StartLevel
    55. # Description: GM character starting level.
    56. # Default: 1
    57. GM.StartLevel = 1
    58. #
    59. # GM.AllowInvite
    60. # Description: Allow players to invite GM characters.
    61. # Default: 0 - (Disabled)
    62. # 1 - (Enabled)
    63. GM.AllowInvite = 0
    64. #
    65. # GM.AllowFriend
    66. # Description: Allow players to add GM characters to their friends list.
    67. # Default: 0 - (Disabled)
    68. # 1 - (Enabled)
    69. GM.AllowFriend = 0
    70. #
    71. # GM.LowerSecurity
    72. # Description: Allow lower security levels to use commands on higher security level
    73. # characters.
    74. # Default: 0 - (Disabled)
    75. # 1 - (Enabled)
    76. GM.LowerSecurity = 0
    77. #
    78. # GM.TicketSystem.ChanceOfGMSurvey
    79. # Description: Chance of sending a GM survey after ticket completion.
    80. # Default: 50 - (Enabled)
    81. # 0 - (Disabled)
    82. GM.TicketSystem.ChanceOfGMSurvey = 50
    83. #
    84. ###################################################################################################
    Display All

    I am only providing possible usefull tools that could be added to optinal some may give a more blizzlike feel...some are just usefull.

    There is also a blizzlike Option that GM's can only where Game Master Attire...and cannot wear Random Armor.
  • CorpseDecaySettings added in develop branch: github.com/AscEmu/AscEmu/commi…1a5b84a443b61f6f26811199c
    Optional config, added the following lines:

    C Source Code

    1. ################################################################################
    2. # Corpse Decay Settings
    3. #
    4. # Time in seconds until creature corpse will decay
    5. #
    6. # Default:
    7. # DecayNormal = "60" (1 Minute)
    8. # DecayRare = "300" (5 Minutes)
    9. # DecayElite = "300" (5 Minutes)
    10. # DecayRareElite = "300" (5 Minutes)
    11. # DecayWorldboss = "3600" (1 Hour)
    12. #
    13. <CorpseDecaySettings DecayNormal = "60"
    14. DecayRare = "300"
    15. DecayElite = "300"
    16. DecayRareElite = "300"
    17. DecayWorldboss = "3600">
    Display All
  • Zyres wrote:

    CorpseDecaySettings added in develop branch: github.com/AscEmu/AscEmu/commi…1a5b84a443b61f6f26811199c
    Optional config, added the following lines:

    C Source Code

    1. ################################################################################
    2. # Corpse Decay Settings
    3. #
    4. # Time in seconds until creature corpse will decay
    5. #
    6. # Default:
    7. # DecayNormal = "60" (1 Minute)
    8. # DecayRare = "300" (5 Minutes)
    9. # DecayElite = "300" (5 Minutes)
    10. # DecayRareElite = "300" (5 Minutes)
    11. # DecayWorldboss = "3600" (1 Hour)
    12. #
    13. <CorpseDecaySettings DecayNormal = "60"
    14. DecayRare = "300"
    15. DecayElite = "300"
    16. DecayRareElite = "300"
    17. DecayWorldboss = "3600">
    Display All
    I think this should decay after being looted