Custom Content and AscEmu

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    • Custom Content and AscEmu

      This is not a tutorial?

      Your ascemu worldserver can load additional tables. This is a really good function to handle your custom stuff.

      First copy a ascemu table (for example gameobject_names) and clear it.
      Our new table gameobject_names_custom has the same structure as gameobject_names.
      Open your world.conf file and scroll down to "LoadAdditionalTables = "">".

      Now fill in your additional tables and link them to the master table.
      Example: "LoadAdditionalTables = "gameobject_names_custom gameobject_names">"

      Restart your worldserver and all your custom stuff is available.
      NOTE: make sure the primary key of your two tables is still unique!

      You can do this for all tables (If you are using this for spawns you can't use command functions on these data. For example: "You can't delete an npc in a custom table ingame".
    • Zyres wrote:

      This is not a tutorial?

      Your ascemu worldserver can load additional tables. This is a really good function to handle your custom stuff.

      First copy a ascemu table (for example gameobject_names) and clear it.
      Our new table gameobject_names_custom has the same structure as gameobject_names.
      Open your world.conf file and scroll down to "LoadAdditionalTables = "">".

      Now fill in your additional tables and link them to the master table.
      Example: "LoadAdditionalTables = "gameobject_names_custom gameobject_names">"

      Restart your worldserver and all your custom stuff is available.
      NOTE: make sure the primary key of your two tables is still unique!

      You can do this for all tables (If you are using this for spawns you can't use command functions on these data. For example: "You can't delete an npc in a custom table ingame".

      I am little confused about this..