(Rate commands) Optionale Raten per Befehl

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  • (Rate commands) Optionale Raten per Befehl

    Individuelles Ratensystem zu allen Bezügen.

    Mein vorschlag:

    .killrate 1-20 (ändert die Erfahrungsrate bei Kills)
    .questrate 1-20 (ändert die Erfahrungsrate bei Quests)
    .explorerate 1-20 (ändert die Erfahrungsrate bei Erkundungen)
    .poorrate 1-20 (ändert die Dropchance von grauen items)
    .commonrate 1-20 (ändert die Dropchance von weißen items)
    .uncommonrate 1-20 (ändert die Dropchance von grünen items)
    .rarerate 1-20 (ändert die Dropchance von blauen items)
    .epicrate 1-20 (ändert die Dropchance von lila items)
    .legendaryrate 1-20 (ändert die Dropchance von orange items)
    .skillrate 1-50 (ändert die skillrate)
    .skillchance 1-100 (ändert den skillwert)


    eventuell Wochenend EP raten ermöglichen wäre ein tolles feature

    (Zyres)
    Individual rate system:

    My suggestion:
    .killrate 1-20 (change player kill-rate)
    .questrate 1-20 (change player quests-rate)
    .explorerate 1-20 (change player explore-rate)
    .poorrate 1-20 (change player item drop rate (grey))
    .commonrate 1-20 (change player item drop rate (white))
    .uncommonrate 1-20 (change player item drop rate (green))
    .rarerate 1-20 (change player item drop rate (blue))
    .epicrate 1-20 (change player item drop rate (epic))
    .legendaryrate 1-20 (change player item drop rate (legendary))
    .skillrate 1-50 (change player kill-rate)
    .skillchance 1-100 (change player skill-chance)

    Weekend experience rate would be a nice feature.