Item Enchanter ( Verzauberungen)

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      Source Code

      1. local npcid = 1
      2. function Enchanter_Gossip(Unit, event, player)
      3. Unit:GossipCreateMenu(300, player, 0)
      4. Unit:GossipMenuAddItem(0, "|cff00FF00 [>>]|r|cff6666FF Verzauberungen|r|cff00FF00[<<]|r", 11111, 0)
      5. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      6. Unit:GossipMenuAddItem(10, "|TInterface\\Icons\\inv_scroll_06:25|t |cFF008000Verzaubere meine Items|R", 1, 0)
      7. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      8. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      9. Unit:GossipSendMenu(player)
      10. end
      11. function Enchanter_Select(Unit, event, player, id, intid, code)
      12. if (intid == 1) then
      13. Unit:GossipCreateMenu(301, player, 0)
      14. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_helmet_99.png:25|t |cFF008000Verzauberung Kopf.|R", 2, 0)
      15. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_shoulder_63.png:25|t |cFF008000Verzauberung Schulter.|R", 3, 0)
      16. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_misc_cape_naxxramas_02:25|t |cFF008000Verzauberung Umhang.|R", 4, 0)
      17. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_chest_cloth_66.png:25|t |cFF008000Verzauberung Brust.|R", 5, 0)
      18. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_bracer_10.png:25|t |cFF008000Verzauberung Handgelenke.|R", 6, 0)
      19. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_gauntlets_63.png:25|t |cFF008000Verzauberung Handschuhe.|R", 7, 0)
      20. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_boots_cloth_07.png:25|t |cFF008000Verzauberung Schuhe.|R", 8, 0)
      21. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_pants_cloth_27.png:25|t |cFF008000Verzauberung Hose.|R", 9, 0)
      22. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_weapon_glave_01.png:25|t|TInterface\\Icons\\inv_shield_32:25|t |cFF008000Verzauberung Waffe/Schild|R", 10, 0)
      23. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      24. Unit:GossipSendMenu(player)
      25. end
      26. if (intid == 2) then
      27. Unit:GossipCreateMenu(302, player, 0)
      28. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Kopf|r|cff00FF00[<<]|r", 11111, 0)
      29. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      30. Unit:GossipMenuAddItem(3, "|cFF008000+30 Zaubermacht, +20 Kritische Trefferwertung|R", 11, 0)
      31. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      32. Unit:GossipMenuAddItem(3, "|cFF008000+30 Zaubermacht und alle 5 Sek. 10 Mana|R", 12, 0)
      33. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      34. Unit:GossipMenuAddItem(3, "|cFF008000+37 Ausdauer, +20 Verteidigungswertung", 13, 0)
      35. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      36. Unit:GossipMenuAddItem(3, "|cFF008000+50 Angriffskraft, +20 Kritische Trefferwertung|R", 14, 0)
      37. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      38. Unit:GossipMenuAddItem(3, "|cFF008000+30 Ausdauer, +25 Abh\195\164rtungswertung|R", 15, 0)
      39. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      40. Unit:GossipMenuAddItem(3, "|cFF008000+50 Angriffskraft, +20 Abh\195\164rtungswertung|R", 16, 0)
      41. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      42. Unit:GossipMenuAddItem(3, "|cFF008000+29 Zaubermacht, +20 Abh\195\164rtungswertung|R", 17, 0)
      43. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      44. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      45. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      46. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      47. Unit:GossipSendMenu(player)
      48. end
      49. if (intid == 11) then
      50. local Item = player:GetEquippedItemBySlot(0)
      51. if Item ~= nil then
      52. Item:AddEnchantment(3820, 0, 0)
      53. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      54. player:GossipComplete()
      55. else
      56. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      57. player:GossipComplete()
      58. end
      59. end
      60. if (intid == 12) then
      61. local Item = player:GetEquippedItemBySlot(0)
      62. if Item ~= nil then
      63. Item:AddEnchantment(3819, 0, 0)
      64. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      65. player:GossipComplete()
      66. else
      67. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      68. player:GossipComplete()
      69. end
      70. end
      71. if (intid == 13) then
      72. local Item = player:GetEquippedItemBySlot(0)
      73. if Item ~= nil then
      74. Item:AddEnchantment(3818, 0, 0)
      75. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      76. player:GossipComplete()
      77. else
      78. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      79. player:GossipComplete()
      80. end
      81. end
      82. if (intid == 14) then
      83. local Item = player:GetEquippedItemBySlot(0)
      84. if Item ~= nil then
      85. Item:AddEnchantment(3817, 0, 0)
      86. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      87. player:GossipComplete()
      88. else
      89. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      90. player:GossipComplete()
      91. end
      92. end
      93. if (intid == 15) then
      94. local Item = player:GetEquippedItemBySlot(0)
      95. if Item ~= nil then
      96. Item:AddEnchantment(3842, 0, 0)
      97. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      98. player:GossipComplete()
      99. else
      100. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      101. player:GossipComplete()
      102. end
      103. end
      104. if (intid == 16) then
      105. local Item = player:GetEquippedItemBySlot(0)
      106. if Item ~= nil then
      107. Item:AddEnchantment(3795, 0, 0)
      108. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      109. player:GossipComplete()
      110. else
      111. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      112. player:GossipComplete()
      113. end
      114. end
      115. if (intid == 17) then
      116. local Item = player:GetEquippedItemBySlot(0)
      117. if Item ~= nil then
      118. Item:AddEnchantment(3797, 0, 0)
      119. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Kopf erfolgreich Verzaubert!")
      120. player:GossipComplete()
      121. else
      122. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      123. player:GossipComplete()
      124. end
      125. end
      126. if (intid == 3) then
      127. Unit:GossipCreateMenu(303, player, 0)
      128. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Schulter|r|cff00FF00[<<]|r", 11111, 0)
      129. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      130. Unit:GossipMenuAddItem(3, "|cFF008000+30 Ausdauer, +15 Abh\195\164rtungswertung|R", 18, 0)
      131. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      132. Unit:GossipMenuAddItem(3, "|cFF008000+40 Angriffskraft, +15 Abh\195\164rtungswertung|R", 19, 0)
      133. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      134. Unit:GossipMenuAddItem(3, "|cFF008000+23 Zaubermacht, +15 Abh\195\164rtungswertung", 20, 0)
      135. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      136. Unit:GossipMenuAddItem(3, "|cFF008000+40 Angriffskraft, +15 Kritische Trefferwertung|R", 21, 0)
      137. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      138. Unit:GossipMenuAddItem(3, "|cFF008000+24 Zaubermacht und alle 5 Sek. 8 Mana|R", 22, 0)
      139. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      140. Unit:GossipMenuAddItem(3, "|cFF008000+20 Ausweichwertung, +15 Verteidigungswertung|R", 23, 0)
      141. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      142. Unit:GossipMenuAddItem(3, "|cFF008000+24 Zaubermacht, +15 Kritische Trefferwertung|R", 24, 0)
      143. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      144. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      145. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      146. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      147. Unit:GossipSendMenu(player)
      148. end
      149. if (intid == 18) then
      150. local Item = player:GetEquippedItemBySlot(2)
      151. if Item ~= nil then
      152. Item:AddEnchantment(3852, 0, 0)
      153. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      154. player:GossipComplete()
      155. else
      156. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      157. player:GossipComplete()
      158. end
      159. end
      160. if (intid == 19) then
      161. local Item = player:GetEquippedItemBySlot(2)
      162. if Item ~= nil then
      163. Item:AddEnchantment(3793, 0, 0)
      164. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      165. player:GossipComplete()
      166. else
      167. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      168. player:GossipComplete()
      169. end
      170. end
      171. if (intid == 20) then
      172. local Item = player:GetEquippedItemBySlot(2)
      173. if Item ~= nil then
      174. Item:AddEnchantment(3794, 0, 0)
      175. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      176. player:GossipComplete()
      177. else
      178. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      179. player:GossipComplete()
      180. end
      181. end
      182. if (intid == 21) then
      183. local Item = player:GetEquippedItemBySlot(2)
      184. if Item ~= nil then
      185. Item:AddEnchantment(3808, 0, 0)
      186. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      187. player:GossipComplete()
      188. else
      189. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      190. player:GossipComplete()
      191. end
      192. end
      193. if (intid == 22) then
      194. local Item = player:GetEquippedItemBySlot(2)
      195. if Item ~= nil then
      196. Item:AddEnchantment(3809, 0, 0)
      197. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      198. player:GossipComplete()
      199. else
      200. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      201. player:GossipComplete()
      202. end
      203. end
      204. if (intid == 23) then
      205. local Item = player:GetEquippedItemBySlot(2)
      206. if Item ~= nil then
      207. Item:AddEnchantment(3811, 0, 0)
      208. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      209. player:GossipComplete()
      210. else
      211. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      212. player:GossipComplete()
      213. end
      214. end
      215. if (intid == 24) then
      216. local Item = player:GetEquippedItemBySlot(2)
      217. if Item ~= nil then
      218. Item:AddEnchantment(3810, 0, 0)
      219. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schulter erfolgreich Verzaubert!")
      220. player:GossipComplete()
      221. else
      222. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      223. player:GossipComplete()
      224. end
      225. end
      226. if (intid == 4) then
      227. Unit:GossipCreateMenu(303, player, 0)
      228. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Umhang|r|cff00FF00[<<]|r", 11111, 0)
      229. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      230. Unit:GossipMenuAddItem(3, "|cFF008000+10 Beweglichkeit und erh\195\182hte Verstolenheit|R", 25, 0)
      231. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      232. Unit:GossipMenuAddItem(3, "|cFF008000+10 Willenskraft und 2% verringerte Bedrohung|R", 26, 0)
      233. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      234. Unit:GossipMenuAddItem(3, "|cFF008000+16 Verteidigungswertung", 27, 0)
      235. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      236. Unit:GossipMenuAddItem(3, "|cFF008000+23 Tempowertung|R", 28, 0)
      237. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      238. Unit:GossipMenuAddItem(3, "|cFF008000+225 R\195\188stung|R", 29, 0)
      239. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      240. Unit:GossipMenuAddItem(3, "|cFF008000+22 Beweglichkeit|R", 30, 0)
      241. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      242. Unit:GossipMenuAddItem(3, "|cFF008000+20 Arkanwiederstand|R", 31, 0)
      243. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      244. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      245. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      246. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      247. Unit:GossipSendMenu(player)
      248. end
      249. if (intid == 25) then
      250. local Item = player:GetEquippedItemBySlot(14)
      251. if Item ~= nil then
      252. Item:AddEnchantment(3256, 0, 0)
      253. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      254. player:GossipComplete()
      255. else
      256. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      257. player:GossipComplete()
      258. end
      259. end
      260. if (intid == 26) then
      261. local Item = player:GetEquippedItemBySlot(14)
      262. if Item ~= nil then
      263. Item:AddEnchantment(3296, 0, 0)
      264. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      265. player:GossipComplete()
      266. else
      267. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      268. player:GossipComplete()
      269. end
      270. end
      271. if (intid == 27) then
      272. local Item = player:GetEquippedItemBySlot(14)
      273. if Item ~= nil then
      274. Item:AddEnchantment(1951, 0, 0)
      275. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      276. player:GossipComplete()
      277. else
      278. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      279. player:GossipComplete()
      280. end
      281. end
      282. if (intid == 28) then
      283. local Item = player:GetEquippedItemBySlot(14)
      284. if Item ~= nil then
      285. Item:AddEnchantment(3831, 0, 0)
      286. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      287. player:GossipComplete()
      288. else
      289. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      290. player:GossipComplete()
      291. end
      292. end
      293. if (intid == 29) then
      294. local Item = player:GetEquippedItemBySlot(14)
      295. if Item ~= nil then
      296. Item:AddEnchantment(3294, 0, 0)
      297. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      298. player:GossipComplete()
      299. else
      300. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      301. player:GossipComplete()
      302. end
      303. end
      304. if (intid == 30) then
      305. local Item = player:GetEquippedItemBySlot(14)
      306. if Item ~= nil then
      307. Item:AddEnchantment(1099, 0, 0)
      308. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      309. player:GossipComplete()
      310. else
      311. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      312. player:GossipComplete()
      313. end
      314. end
      315. if (intid == 31) then
      316. local Item = player:GetEquippedItemBySlot(14)
      317. if Item ~= nil then
      318. Item:AddEnchantment(1262, 0, 0)
      319. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Umhang erfolgreich Verzaubert!")
      320. player:GossipComplete()
      321. else
      322. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      323. player:GossipComplete()
      324. end
      325. end
      326. if (intid == 5) then
      327. Unit:GossipCreateMenu(304, player, 0)
      328. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Brust|r|cff00FF00[<<]|r", 11111, 0)
      329. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      330. Unit:GossipMenuAddItem(3, "|cFF008000+10 Alle Werte|R", 32, 0)
      331. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      332. Unit:GossipMenuAddItem(3, "|cFF008000+275 Gesundheit|R", 33, 0)
      333. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      334. Unit:GossipMenuAddItem(3, "|cFF008000Alle 5 Sek. 10 Mana|R", 34, 0)
      335. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      336. Unit:GossipMenuAddItem(3, "|cFF008000+20 Abh\195\164rtungswertung|R", 35, 0)
      337. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      338. Unit:GossipMenuAddItem(3, "|cFF008000+22 Verteidigungswertung|R", 36, 0)
      339. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      340. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      341. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      342. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      343. Unit:GossipSendMenu(player)
      344. end
      345. if (intid == 32) then
      346. local Item = player:GetEquippedItemBySlot(4)
      347. if Item ~= nil then
      348. Item:AddEnchantment(3832, 0, 0)
      349. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Brust erfolgreich Verzaubert!")
      350. player:GossipComplete()
      351. else
      352. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      353. player:GossipComplete()
      354. end
      355. end
      356. if (intid == 33) then
      357. local Item = player:GetEquippedItemBySlot(4)
      358. if Item ~= nil then
      359. Item:AddEnchantment(3297, 0, 0)
      360. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Brust erfolgreich Verzaubert!")
      361. player:GossipComplete()
      362. else
      363. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      364. player:GossipComplete()
      365. end
      366. end
      367. if (intid == 34) then
      368. local Item = player:GetEquippedItemBySlot(4)
      369. if Item ~= nil then
      370. Item:AddEnchantment(2381, 0, 0)
      371. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Brust erfolgreich Verzaubert!")
      372. player:GossipComplete()
      373. else
      374. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      375. player:GossipComplete()
      376. end
      377. end
      378. if (intid == 35) then
      379. local Item = player:GetEquippedItemBySlot(4)
      380. if Item ~= nil then
      381. Item:AddEnchantment(3245, 0, 0)
      382. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Brust erfolgreich Verzaubert!")
      383. player:GossipComplete()
      384. else
      385. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      386. player:GossipComplete()
      387. end
      388. end
      389. if (intid == 36) then
      390. local Item = player:GetEquippedItemBySlot(4)
      391. if Item ~= nil then
      392. Item:AddEnchantment(1953, 0, 0)
      393. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Brust erfolgreich Verzaubert!")
      394. player:GossipComplete()
      395. else
      396. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      397. player:GossipComplete()
      398. end
      399. end
      400. if (intid == 6) then
      401. Unit:GossipCreateMenu(305, player, 0)
      402. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Handgelenke|r|cff00FF00[<<]|r", 11111, 0)
      403. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      404. Unit:GossipMenuAddItem(3, "|cFF008000+40 Ausdauer|R", 37, 0)
      405. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      406. Unit:GossipMenuAddItem(3, "|cFF008000+30 Zaubermacht|R", 38, 0)
      407. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      408. Unit:GossipMenuAddItem(3, "|cFF008000+50 Angriffskraft|R", 39, 0)
      409. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      410. Unit:GossipMenuAddItem(3, "|cFF008000+18 Willenskraft|R", 40, 0)
      411. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      412. Unit:GossipMenuAddItem(3, "|cFF008000+15 Waffenkundenwertung|R", 41, 0)
      413. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      414. Unit:GossipMenuAddItem(3, "|cFF008000+6 Alle Werte|R", 42, 0)
      415. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      416. Unit:GossipMenuAddItem(3, "|cFF008000+16 Intelligenz|R", 43, 0)
      417. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      418. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      419. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      420. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      421. Unit:GossipSendMenu(player)
      422. end
      423. if (intid == 37) then
      424. local Item = player:GetEquippedItemBySlot(8)
      425. if Item ~= nil then
      426. Item:AddEnchantment(3850, 0, 0)
      427. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      428. player:GossipComplete()
      429. else
      430. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      431. player:GossipComplete()
      432. end
      433. end
      434. if (intid == 38) then
      435. local Item = player:GetEquippedItemBySlot(8)
      436. if Item ~= nil then
      437. Item:AddEnchantment(2332, 0, 0)
      438. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      439. player:GossipComplete()
      440. else
      441. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      442. player:GossipComplete()
      443. end
      444. end
      445. if (intid == 39) then
      446. local Item = player:GetEquippedItemBySlot(8)
      447. if Item ~= nil then
      448. Item:AddEnchantment(3845, 0, 0)
      449. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      450. player:GossipComplete()
      451. else
      452. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      453. player:GossipComplete()
      454. end
      455. end
      456. if (intid == 40) then
      457. local Item = player:GetEquippedItemBySlot(8)
      458. if Item ~= nil then
      459. Item:AddEnchantment(1147, 0, 0)
      460. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      461. player:GossipComplete()
      462. else
      463. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      464. player:GossipComplete()
      465. end
      466. end
      467. if (intid == 41) then
      468. local Item = player:GetEquippedItemBySlot(8)
      469. if Item ~= nil then
      470. Item:AddEnchantment(3231, 0, 0)
      471. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      472. player:GossipComplete()
      473. else
      474. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      475. player:GossipComplete()
      476. end
      477. end
      478. if (intid == 42) then
      479. local Item = player:GetEquippedItemBySlot(8)
      480. if Item ~= nil then
      481. Item:AddEnchantment(2661, 0, 0)
      482. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      483. player:GossipComplete()
      484. else
      485. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      486. player:GossipComplete()
      487. end
      488. end
      489. if (intid == 43) then
      490. local Item = player:GetEquippedItemBySlot(8)
      491. if Item ~= nil then
      492. Item:AddEnchantment(1119, 0, 0)
      493. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handgelenke erfolgreich Verzaubert!")
      494. player:GossipComplete()
      495. else
      496. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      497. player:GossipComplete()
      498. end
      499. end
      500. if (intid == 7) then
      501. Unit:GossipCreateMenu(306, player, 0)
      502. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Handschuhe|r|cff00FF00[<<]|r", 11111, 0)
      503. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      504. Unit:GossipMenuAddItem(3, "|cFF008000+16 Kritische Trefferwertung|R", 44, 0)
      505. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      506. Unit:GossipMenuAddItem(3, "|cFF008000+2% Bedrohung, +10 Parierwertung|R", 45, 0)
      507. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      508. Unit:GossipMenuAddItem(3, "|cFF008000+44 Angriffskraft|R", 46, 0)
      509. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      510. Unit:GossipMenuAddItem(3, "|cFF008000+20 Beweglichkeit|R", 47, 0)
      511. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      512. Unit:GossipMenuAddItem(3, "|cFF008000+20 Trefferwertung|R", 48, 0)
      513. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      514. Unit:GossipMenuAddItem(3, "|cFF008000+15 Waffenkundenwertung|R", 49, 0)
      515. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      516. Unit:GossipMenuAddItem(3, "|cFF008000+28 Zaubermacht|R", 50, 0)
      517. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      518. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      519. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      520. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      521. Unit:GossipSendMenu(player)
      522. end
      523. if (intid == 44) then
      524. local Item = player:GetEquippedItemBySlot(9)
      525. if Item ~= nil then
      526. Item:AddEnchantment(3249, 0, 0)
      527. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      528. player:GossipComplete()
      529. else
      530. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      531. player:GossipComplete()
      532. end
      533. end
      534. if (intid == 45) then
      535. local Item = player:GetEquippedItemBySlot(9)
      536. if Item ~= nil then
      537. Item:AddEnchantment(3253, 0, 0)
      538. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      539. player:GossipComplete()
      540. else
      541. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      542. player:GossipComplete()
      543. end
      544. end
      545. if (intid == 46) then
      546. local Item = player:GetEquippedItemBySlot(9)
      547. if Item ~= nil then
      548. Item:AddEnchantment(1603, 0, 0)
      549. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      550. player:GossipComplete()
      551. else
      552. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      553. player:GossipComplete()
      554. end
      555. end
      556. if (intid == 47) then
      557. local Item = player:GetEquippedItemBySlot(9)
      558. if Item ~= nil then
      559. Item:AddEnchantment(3222, 0, 0)
      560. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      561. player:GossipComplete()
      562. else
      563. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      564. player:GossipComplete()
      565. end
      566. end
      567. if (intid == 48) then
      568. local Item = player:GetEquippedItemBySlot(9)
      569. if Item ~= nil then
      570. Item:AddEnchantment(3234, 0, 0)
      571. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      572. player:GossipComplete()
      573. else
      574. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      575. player:GossipComplete()
      576. end
      577. end
      578. if (intid == 49) then
      579. local Item = player:GetEquippedItemBySlot(9)
      580. if Item ~= nil then
      581. Item:AddEnchantment(3231, 0, 0)
      582. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      583. player:GossipComplete()
      584. else
      585. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      586. player:GossipComplete()
      587. end
      588. end
      589. if (intid == 50) then
      590. local Item = player:GetEquippedItemBySlot(9)
      591. if Item ~= nil then
      592. Item:AddEnchantment(3246, 0, 0)
      593. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Handschuhe erfolgreich Verzaubert!")
      594. player:GossipComplete()
      595. else
      596. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      597. player:GossipComplete()
      598. end
      599. end
      600. if (intid == 8) then
      601. Unit:GossipCreateMenu(307, player, 0)
      602. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Schuhe|r|cff00FF00[<<]|r", 11111, 0)
      603. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      604. Unit:GossipMenuAddItem(3, "|cFF008000+32 Angriffskraft|R", 51, 0)
      605. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      606. Unit:GossipMenuAddItem(3, "|cFF008000+15 Ausdauer und schwache Temposteigerung|R", 52, 0)
      607. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      608. Unit:GossipMenuAddItem(3, "|cFF008000+16 Beweglichkeit|R", 53, 0)
      609. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      610. Unit:GossipMenuAddItem(3, "|cFF008000+18 Willenskraft|R", 54, 0)
      611. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      612. Unit:GossipMenuAddItem(3, "|cFF008000Alle 5 Sek. 7 Gesundheit und Mana|R", 55, 0)
      613. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      614. Unit:GossipMenuAddItem(3, "|cFF008000+12 Trefferwertung, +12 Kritische Trefferwertung|R", 56, 0)
      615. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      616. Unit:GossipMenuAddItem(3, "|cFF008000+22 Ausdauer|R", 57, 0)
      617. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      618. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      619. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      620. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      621. Unit:GossipSendMenu(player)
      622. end
      623. if (intid == 51) then
      624. local Item = player:GetEquippedItemBySlot(7)
      625. if Item ~= nil then
      626. Item:AddEnchantment(1597, 0, 0)
      627. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      628. player:GossipComplete()
      629. else
      630. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      631. player:GossipComplete()
      632. end
      633. end
      634. if (intid == 52) then
      635. local Item = player:GetEquippedItemBySlot(7)
      636. if Item ~= nil then
      637. Item:AddEnchantment(3232, 0, 0)
      638. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      639. player:GossipComplete()
      640. else
      641. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      642. player:GossipComplete()
      643. end
      644. end
      645. if (intid == 53) then
      646. local Item = player:GetEquippedItemBySlot(7)
      647. if Item ~= nil then
      648. Item:AddEnchantment(983, 0, 0)
      649. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      650. player:GossipComplete()
      651. else
      652. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      653. player:GossipComplete()
      654. end
      655. end
      656. if (intid == 54) then
      657. local Item = player:GetEquippedItemBySlot(7)
      658. if Item ~= nil then
      659. Item:AddEnchantment(1147, 0, 0)
      660. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      661. player:GossipComplete()
      662. else
      663. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      664. player:GossipComplete()
      665. end
      666. end
      667. if (intid == 55) then
      668. local Item = player:GetEquippedItemBySlot(7)
      669. if Item ~= nil then
      670. Item:AddEnchantment(3244, 0, 0)
      671. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      672. player:GossipComplete()
      673. else
      674. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      675. player:GossipComplete()
      676. end
      677. end
      678. if (intid == 56) then
      679. local Item = player:GetEquippedItemBySlot(7)
      680. if Item ~= nil then
      681. Item:AddEnchantment(3826, 0, 0)
      682. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      683. player:GossipComplete()
      684. else
      685. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      686. player:GossipComplete()
      687. end
      688. end
      689. if (intid == 57) then
      690. local Item = player:GetEquippedItemBySlot(7)
      691. if Item ~= nil then
      692. Item:AddEnchantment(1075, 0, 0)
      693. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schuhe erfolgreich Verzaubert!")
      694. player:GossipComplete()
      695. else
      696. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      697. player:GossipComplete()
      698. end
      699. end
      700. if (intid == 9) then
      701. Unit:GossipCreateMenu(308, player, 0)
      702. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Hose|r|cff00FF00[<<]|r", 11111, 0)
      703. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      704. Unit:GossipMenuAddItem(3, "|cFF008000+40 Abh\195\164rtungswertung, +28 Ausdauer|R", 58, 0)
      705. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      706. Unit:GossipMenuAddItem(3, "|cFF008000+55 Ausdauer , +22 Beweglichkeit|R", 59, 0)
      707. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      708. Unit:GossipMenuAddItem(3, "|cFF008000+75 Angriffskraft, +22 Kritische Trefferwertung|R", 60, 0)
      709. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      710. Unit:GossipMenuAddItem(3, "|cFF008000+50 Zaubermacht, +20 Willenskraft|R", 61, 0)
      711. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      712. Unit:GossipMenuAddItem(3, "|cFF008000+50 Zaubermacht, +30 Ausdauer|R", 62, 0)
      713. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      714. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      715. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      716. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      717. Unit:GossipSendMenu(player)
      718. end
      719. if (intid == 58) then
      720. local Item = player:GetEquippedItemBySlot(6)
      721. if Item ~= nil then
      722. Item:AddEnchantment(3853, 0, 0)
      723. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Hose erfolgreich Verzaubert!")
      724. player:GossipComplete()
      725. else
      726. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      727. player:GossipComplete()
      728. end
      729. end
      730. if (intid == 59) then
      731. local Item = player:GetEquippedItemBySlot(6)
      732. if Item ~= nil then
      733. Item:AddEnchantment(3822, 0, 0)
      734. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Hose erfolgreich Verzaubert!")
      735. player:GossipComplete()
      736. else
      737. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      738. player:GossipComplete()
      739. end
      740. end
      741. if (intid == 60) then
      742. local Item = player:GetEquippedItemBySlot(6)
      743. if Item ~= nil then
      744. Item:AddEnchantment(3823, 0, 0)
      745. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Hose erfolgreich Verzaubert!")
      746. player:GossipComplete()
      747. else
      748. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      749. player:GossipComplete()
      750. end
      751. end
      752. if (intid == 61) then
      753. local Item = player:GetEquippedItemBySlot(6)
      754. if Item ~= nil then
      755. Item:AddEnchantment(3719, 0, 0)
      756. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Hose erfolgreich Verzaubert!")
      757. player:GossipComplete()
      758. else
      759. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      760. player:GossipComplete()
      761. end
      762. end
      763. if (intid == 62) then
      764. local Item = player:GetEquippedItemBySlot(6)
      765. if Item ~= nil then
      766. Item:AddEnchantment(3721, 0, 0)
      767. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Hose erfolgreich Verzaubert!")
      768. player:GossipComplete()
      769. else
      770. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast dies Item nicht angelegt!")
      771. player:GossipComplete()
      772. end
      773. end
      774. if (intid == 10) then
      775. Unit:GossipCreateMenu(309, player, 0)
      776. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Waffen/Schild|r|cff00FF00[<<]|r", 11111, 0)
      777. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      778. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_weapon_glave_01.png:25|t |cFF008000Main-Hand Waffe|R", 110, 0)
      779. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_misc_book_06.png:25|t |cFF008000Off-Hand Waffe|R", 120, 0)
      780. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_staff_67:25|t |cFF0080002-Hand Waffe|R", 130, 0)
      781. Unit:GossipMenuAddItem(3, "|TInterface\\Icons\\inv_shield_32:25|t |cFF008000Schild|R", 140, 0)
      782. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 1, 0)
      783. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      784. Unit:GossipSendMenu(player)
      785. end
      786. if (intid == 110) then
      787. Unit:GossipCreateMenu(310, player, 0)
      788. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Main-Hand Waffe|r|cff00FF00[<<]|r", 11111, 0)
      789. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      790. Unit:GossipMenuAddItem(3, "|cFF008000+50 Ausdauer|R", 63, 0)
      791. Unit:GossipMenuAddItem(3, "|cFF008000+25 Trefferwertung, +25 Kritische Trefferwertung|R", 64, 0)
      792. Unit:GossipMenuAddItem(3, "|cFF008000Berserker|R", 65, 0)
      793. Unit:GossipMenuAddItem(3, "|cFF008000Schwarzmagie|R", 66, 0)
      794. Unit:GossipMenuAddItem(3, "|cFF008000+63 Zaubermacht|R", 67, 0)
      795. Unit:GossipMenuAddItem(3, "|cFF008000+65 Angriffskraft|R", 68, 0)
      796. Unit:GossipMenuAddItem(3, "|cFF008000Eisbrecher|R", 69, 0)
      797. Unit:GossipMenuAddItem(3, "|cFF008000Lebensschutz|R", 70, 0)
      798. Unit:GossipMenuAddItem(3, "|cFF008000Blutsauger|R", 71, 0)
      799. Unit:GossipMenuAddItem(3, "|cFF008000Klingenbarrikade|R", 72, 0)
      800. Unit:GossipMenuAddItem(3, "|cFF008000+26 Beweglichkeit|R", 73, 0)
      801. Unit:GossipMenuAddItem(3, "|cFF008000+45 Willenskraft|R", 74, 0)
      802. Unit:GossipMenuAddItem(3, "|cFF008000Scharfrichter|R", 75, 0)
      803. Unit:GossipMenuAddItem(3, "|cFF008000Mungo|R", 76, 0)
      804. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 10, 0)
      805. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      806. Unit:GossipSendMenu(player)
      807. end
      808. if (intid == 63) then
      809. local Item = player:GetEquippedItemBySlot(15)
      810. if Item ~= nil then
      811. Item:AddEnchantment(3851, 0, 0)
      812. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      813. player:GossipComplete()
      814. else
      815. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      816. player:GossipComplete()
      817. end
      818. end
      819. if (intid == 64) then
      820. local Item = player:GetEquippedItemBySlot(15)
      821. if Item ~= nil then
      822. Item:AddEnchantment(3788, 0, 0)
      823. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      824. player:GossipComplete()
      825. else
      826. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      827. player:GossipComplete()
      828. end
      829. end
      830. if (intid == 65) then
      831. local Item = player:GetEquippedItemBySlot(15)
      832. if Item ~= nil then
      833. Item:AddEnchantment(3789, 0, 0)
      834. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      835. player:GossipComplete()
      836. else
      837. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      838. player:GossipComplete()
      839. end
      840. end
      841. if (intid == 66) then
      842. local Item = player:GetEquippedItemBySlot(15)
      843. if Item ~= nil then
      844. Item:AddEnchantment(3790, 0, 0)
      845. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      846. player:GossipComplete()
      847. else
      848. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      849. player:GossipComplete()
      850. end
      851. end
      852. if (intid == 67) then
      853. local Item = player:GetEquippedItemBySlot(15)
      854. if Item ~= nil then
      855. Item:AddEnchantment(3834, 0, 0)
      856. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      857. player:GossipComplete()
      858. else
      859. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      860. player:GossipComplete()
      861. end
      862. end
      863. if (intid == 68) then
      864. local Item = player:GetEquippedItemBySlot(15)
      865. if Item ~= nil then
      866. Item:AddEnchantment(3833, 0, 0)
      867. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      868. player:GossipComplete()
      869. else
      870. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      871. player:GossipComplete()
      872. end
      873. end
      874. if (intid == 69) then
      875. local Item = player:GetEquippedItemBySlot(15)
      876. if Item ~= nil then
      877. Item:AddEnchantment(3239, 0, 0)
      878. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      879. player:GossipComplete()
      880. else
      881. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      882. player:GossipComplete()
      883. end
      884. end
      885. if (intid == 70) then
      886. local Item = player:GetEquippedItemBySlot(15)
      887. if Item ~= nil then
      888. Item:AddEnchantment(3241, 0, 0)
      889. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      890. player:GossipComplete()
      891. else
      892. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      893. player:GossipComplete()
      894. end
      895. end
      896. if (intid == 71) then
      897. local Item = player:GetEquippedItemBySlot(15)
      898. if Item ~= nil then
      899. Item:AddEnchantment(3870, 0, 0)
      900. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      901. player:GossipComplete()
      902. else
      903. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      904. player:GossipComplete()
      905. end
      906. end
      907. if (intid == 72) then
      908. local Item = player:GetEquippedItemBySlot(15)
      909. if Item ~= nil then
      910. Item:AddEnchantment(3869, 0, 0)
      911. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      912. player:GossipComplete()
      913. else
      914. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      915. player:GossipComplete()
      916. end
      917. end
      918. if (intid == 73) then
      919. local Item = player:GetEquippedItemBySlot(15)
      920. if Item ~= nil then
      921. Item:AddEnchantment(1103, 0, 0)
      922. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      923. player:GossipComplete()
      924. else
      925. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      926. player:GossipComplete()
      927. end
      928. end
      929. if (intid == 74) then
      930. local Item = player:GetEquippedItemBySlot(15)
      931. if Item ~= nil then
      932. Item:AddEnchantment(3844, 0, 0)
      933. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      934. player:GossipComplete()
      935. else
      936. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      937. player:GossipComplete()
      938. end
      939. end
      940. if (intid == 75) then
      941. local Item = player:GetEquippedItemBySlot(15)
      942. if Item ~= nil then
      943. Item:AddEnchantment(3225, 0, 0)
      944. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      945. player:GossipComplete()
      946. else
      947. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      948. player:GossipComplete()
      949. end
      950. end
      951. if (intid == 76) then
      952. local Item = player:GetEquippedItemBySlot(15)
      953. if Item ~= nil then
      954. Item:AddEnchantment(2673, 0, 0)
      955. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Main-Hand Waffe erfolgreich Verzaubert!")
      956. player:GossipComplete()
      957. else
      958. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Main-Hand Waffe angelegt!")
      959. player:GossipComplete()
      960. end
      961. end
      962. if (intid == 120) then
      963. Unit:GossipCreateMenu(311, player, 0)
      964. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Off-Hand Waffe|r|cff00FF00[<<]|r", 11111, 0)
      965. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      966. Unit:GossipMenuAddItem(3, "|cFF008000+50 Ausdauer|R", 77, 0)
      967. Unit:GossipMenuAddItem(3, "|cFF008000+25 Trefferwertung, +25 Kritische Trefferwertung|R", 78, 0)
      968. Unit:GossipMenuAddItem(3, "|cFF008000Berserker|R", 79, 0)
      969. Unit:GossipMenuAddItem(3, "|cFF008000Schwarzmagie|R", 80, 0)
      970. Unit:GossipMenuAddItem(3, "|cFF008000+63 Zaubermacht|R", 81, 0)
      971. Unit:GossipMenuAddItem(3, "|cFF008000+65 Angriffskraft|R", 82, 0)
      972. Unit:GossipMenuAddItem(3, "|cFF008000Eisbrecher|R", 83, 0)
      973. Unit:GossipMenuAddItem(3, "|cFF008000Lebensschutz|R", 84, 0)
      974. Unit:GossipMenuAddItem(3, "|cFF008000Blutsauger|R", 85, 0)
      975. Unit:GossipMenuAddItem(3, "|cFF008000Klingenbarrikade|R", 86, 0)
      976. Unit:GossipMenuAddItem(3, "|cFF008000+26 Beweglichkeit|R", 87, 0)
      977. Unit:GossipMenuAddItem(3, "|cFF008000+45 Willenskraft|R", 88, 0)
      978. Unit:GossipMenuAddItem(3, "|cFF008000Scharfrichter|R", 89, 0)
      979. Unit:GossipMenuAddItem(3, "|cFF008000Mungo|R", 90, 0)
      980. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 10, 0)
      981. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      982. Unit:GossipSendMenu(player)
      983. end
      984. if (intid == 77) then
      985. local Item = player:GetEquippedItemBySlot(16)
      986. if Item ~= nil then
      987. Item:AddEnchantment(3851, 0, 0)
      988. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      989. player:GossipComplete()
      990. else
      991. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      992. player:GossipComplete()
      993. end
      994. end
      995. if (intid == 78) then
      996. local Item = player:GetEquippedItemBySlot(16)
      997. if Item ~= nil then
      998. Item:AddEnchantment(3788, 0, 0)
      999. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1000. player:GossipComplete()
      1001. else
      1002. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1003. player:GossipComplete()
      1004. end
      1005. end
      1006. if (intid == 79) then
      1007. local Item = player:GetEquippedItemBySlot(16)
      1008. if Item ~= nil then
      1009. Item:AddEnchantment(3789, 0, 0)
      1010. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1011. player:GossipComplete()
      1012. else
      1013. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1014. player:GossipComplete()
      1015. end
      1016. end
      1017. if (intid == 80) then
      1018. local Item = player:GetEquippedItemBySlot(16)
      1019. if Item ~= nil then
      1020. Item:AddEnchantment(3790, 0, 0)
      1021. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1022. player:GossipComplete()
      1023. else
      1024. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1025. player:GossipComplete()
      1026. end
      1027. end
      1028. if (intid == 81) then
      1029. local Item = player:GetEquippedItemBySlot(16)
      1030. if Item ~= nil then
      1031. Item:AddEnchantment(3834, 0, 0)
      1032. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1033. player:GossipComplete()
      1034. else
      1035. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1036. player:GossipComplete()
      1037. end
      1038. end
      1039. if (intid == 82) then
      1040. local Item = player:GetEquippedItemBySlot(16)
      1041. if Item ~= nil then
      1042. Item:AddEnchantment(3833, 0, 0)
      1043. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1044. player:GossipComplete()
      1045. else
      1046. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1047. player:GossipComplete()
      1048. end
      1049. end
      1050. if (intid == 83) then
      1051. local Item = player:GetEquippedItemBySlot(16)
      1052. if Item ~= nil then
      1053. Item:AddEnchantment(3239, 0, 0)
      1054. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1055. player:GossipComplete()
      1056. else
      1057. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1058. player:GossipComplete()
      1059. end
      1060. end
      1061. if (intid == 84) then
      1062. local Item = player:GetEquippedItemBySlot(16)
      1063. if Item ~= nil then
      1064. Item:AddEnchantment(3241, 0, 0)
      1065. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1066. player:GossipComplete()
      1067. else
      1068. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1069. player:GossipComplete()
      1070. end
      1071. end
      1072. if (intid == 85) then
      1073. local Item = player:GetEquippedItemBySlot(16)
      1074. if Item ~= nil then
      1075. Item:AddEnchantment(3870, 0, 0)
      1076. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1077. player:GossipComplete()
      1078. else
      1079. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1080. player:GossipComplete()
      1081. end
      1082. end
      1083. if (intid == 86) then
      1084. local Item = player:GetEquippedItemBySlot(16)
      1085. if Item ~= nil then
      1086. Item:AddEnchantment(3869, 0, 0)
      1087. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1088. player:GossipComplete()
      1089. else
      1090. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1091. player:GossipComplete()
      1092. end
      1093. end
      1094. if (intid == 87) then
      1095. local Item = player:GetEquippedItemBySlot(16)
      1096. if Item ~= nil then
      1097. Item:AddEnchantment(1103, 0, 0)
      1098. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1099. player:GossipComplete()
      1100. else
      1101. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1102. player:GossipComplete()
      1103. end
      1104. end
      1105. if (intid == 88) then
      1106. local Item = player:GetEquippedItemBySlot(16)
      1107. if Item ~= nil then
      1108. Item:AddEnchantment(3844, 0, 0)
      1109. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1110. player:GossipComplete()
      1111. else
      1112. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1113. player:GossipComplete()
      1114. end
      1115. end
      1116. if (intid == 89) then
      1117. local Item = player:GetEquippedItemBySlot(16)
      1118. if Item ~= nil then
      1119. Item:AddEnchantment(3225, 0, 0)
      1120. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1121. player:GossipComplete()
      1122. else
      1123. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1124. player:GossipComplete()
      1125. end
      1126. end
      1127. if (intid == 90) then
      1128. local Item = player:GetEquippedItemBySlot(16)
      1129. if Item ~= nil then
      1130. Item:AddEnchantment(2673, 0, 0)
      1131. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Off-Hand Waffe erfolgreich Verzaubert!")
      1132. player:GossipComplete()
      1133. else
      1134. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast keine Off-Hand Waffe angelegt!")
      1135. player:GossipComplete()
      1136. end
      1137. end
      1138. if (intid == 140) then
      1139. Unit:GossipCreateMenu(312, player, 0)
      1140. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen Schild|r|cff00FF00[<<]|r", 11111, 0)
      1141. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1142. Unit:GossipMenuAddItem(3, "|cFF008000+20 Verteidigungswertung|R", 91, 0)
      1143. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1144. Unit:GossipMenuAddItem(3, "|cFF008000+25 Intelligenz|R", 92, 0)
      1145. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1146. Unit:GossipMenuAddItem(3, "|cFF008000+15 Blockwertung|R", 93, 0)
      1147. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1148. Unit:GossipMenuAddItem(3, "|cFF008000+12 Abh\195\164rtungswertung|R", 94, 0)
      1149. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1150. Unit:GossipMenuAddItem(3, "|cFF008000+18 Ausdauer|R", 95, 0)
      1151. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1152. Unit:GossipMenuAddItem(3, "|cFF008000+36 Blockwert|R", 96, 0)
      1153. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1154. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 10, 0)
      1155. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1156. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      1157. Unit:GossipSendMenu(player)
      1158. end
      1159. if (intid == 91) then
      1160. local Item = player:GetEquippedItemBySlot(16)
      1161. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1162. if Item ~= nil then
      1163. if (sql == "6") then
      1164. Item:AddEnchantment(1952, 0, 0)
      1165. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1166. player:GossipComplete()
      1167. else
      1168. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1169. player:GossipComplete()
      1170. end
      1171. end
      1172. end
      1173. if (intid == 92) then
      1174. local Item = player:GetEquippedItemBySlot(16)
      1175. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1176. if Item ~= nil then
      1177. if (sql == "6") then
      1178. Item:AddEnchantment(1128, 0, 0)
      1179. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1180. player:GossipComplete()
      1181. else
      1182. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1183. player:GossipComplete()
      1184. end
      1185. end
      1186. end
      1187. if (intid == 93) then
      1188. local Item = player:GetEquippedItemBySlot(16)
      1189. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1190. if Item ~= nil then
      1191. if (sql == "6") then
      1192. Item:AddEnchantment(2655, 0, 0)
      1193. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1194. player:GossipComplete()
      1195. else
      1196. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1197. player:GossipComplete()
      1198. end
      1199. end
      1200. end
      1201. if (intid == 94) then
      1202. local Item = player:GetEquippedItemBySlot(16)
      1203. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1204. if Item ~= nil then
      1205. if (sql == "6") then
      1206. Item:AddEnchantment(3229, 0, 0)
      1207. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1208. player:GossipComplete()
      1209. else
      1210. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1211. player:GossipComplete()
      1212. end
      1213. end
      1214. end
      1215. if (intid == 95) then
      1216. local Item = player:GetEquippedItemBySlot(16)
      1217. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1218. if Item ~= nil then
      1219. if (sql == "6") then
      1220. Item:AddEnchantment(1071, 0, 0)
      1221. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1222. player:GossipComplete()
      1223. else
      1224. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1225. player:GossipComplete()
      1226. end
      1227. end
      1228. end
      1229. if (intid == 96) then
      1230. local Item = player:GetEquippedItemBySlot(16)
      1231. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1232. if Item ~= nil then
      1233. if (sql == "6") then
      1234. Item:AddEnchantment(2653, 0, 0)
      1235. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Schild erfolgreich Verzaubert!")
      1236. player:GossipComplete()
      1237. else
      1238. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Schild angelegt!")
      1239. player:GossipComplete()
      1240. end
      1241. end
      1242. end
      1243. if (intid == 130) then
      1244. Unit:GossipCreateMenu(313, player, 0)
      1245. Unit:GossipMenuAddItem(0, "|cff00FF00[>>]|r|cff6666FF Verzauberungen 2-Hand Waffe|r|cff00FF00[<<]|r", 11111, 0)
      1246. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1247. Unit:GossipMenuAddItem(3, "|cFF008000+110 Angriffskraft|R", 97, 0)
      1248. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1249. Unit:GossipMenuAddItem(3, "|cFF008000+140 Angriffskraft gegen Untote|R", 98, 0)
      1250. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1251. Unit:GossipMenuAddItem(3, "|cFF008000Riesent\195\182ten|R", 99, 0)
      1252. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1253. Unit:GossipMenuAddItem(3, "|cFF008000+81 Zaubermacht|R", 100, 0)
      1254. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1255. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t |cffff0000[<<][Seite Zur\195\188ck][<<]", 10, 0)
      1256. Unit:GossipMenuAddItem(0, "|cffFFFF00.............................................................................|r", 11111, 0)
      1257. Unit:GossipMenuAddItem(5, "|TInterface\\icons\\Ability_Vehicle_LoadSelfCatapult:20|t >----> |cffff0000[<<]|r[Auf Wiedersehen]|cffff0000[>>]|r <----<", 999, 0)
      1258. Unit:GossipSendMenu(player)
      1259. end
      1260. if (intid == 97) then
      1261. local Item = player:GetEquippedItemBySlot(15)
      1262. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1263. if Item ~= nil then
      1264. if (sql == "1" or sql == "5" or sql == "6" or sql == "8" or sql == "10") then
      1265. Item:AddEnchantment(3827, 0, 0)
      1266. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA5002-Hand Waffe erfolgreich Verzaubert!")
      1267. player:GossipComplete()
      1268. else
      1269. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Zweih\195\164nder angelegt!")
      1270. player:GossipComplete()
      1271. end
      1272. end
      1273. end
      1274. if (intid == 98) then
      1275. local Item = player:GetEquippedItemBySlot(15)
      1276. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1277. if Item ~= nil then
      1278. if (sql == "1" or sql == "5" or sql == "6" or sql == "8" or sql == "10") then
      1279. Item:AddEnchantment(3247, 0, 0)
      1280. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA5002-Hand Waffe erfolgreich Verzaubert!")
      1281. player:GossipComplete()
      1282. else
      1283. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Zweih\195\164nder angelegt!")
      1284. player:GossipComplete()
      1285. end
      1286. end
      1287. end
      1288. if (intid == 99) then
      1289. local Item = player:GetEquippedItemBySlot(15)
      1290. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1291. if Item ~= nil then
      1292. if (sql == "1" or sql == "5" or sql == "6" or sql == "8" or sql == "10") then
      1293. Item:AddEnchantment(3251, 0, 0)
      1294. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA5002-Hand Waffe erfolgreich Verzaubert!")
      1295. player:GossipComplete()
      1296. else
      1297. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Zweih\195\164nder angelegt!")
      1298. player:GossipComplete()
      1299. end
      1300. end
      1301. end
      1302. if (intid == 100) then
      1303. local Item = player:GetEquippedItemBySlot(15)
      1304. local sql = WorldDBQuery("SELECT subclass FROM items WHERE entry = '"..Item:GetEntryId().."';"):GetColumn(0):GetString()
      1305. if Item ~= nil then
      1306. if (sql == "1" or sql == "5" or sql == "6" or sql == "8" or sql == "10") then
      1307. Item:AddEnchantment(3854, 0, 0)
      1308. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA5002-Hand Waffe erfolgreich Verzaubert!")
      1309. player:GossipComplete()
      1310. else
      1311. player:SendAreaTriggerMessage("|cFF00FFFF[HeavensGate]: |cFFFFA500Du hast kein Zweih\195\164nder angelegt!")
      1312. player:GossipComplete()
      1313. end
      1314. end
      1315. end
      1316. if (intid == 999) then
      1317. player:GossipComplete()
      1318. end
      1319. end
      1320. RegisterUnitGossipEvent(npcid, 1, "Enchanter_Gossip")
      1321. RegisterUnitGossipEvent(npcid, 2, "Enchanter_Select")
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